Larcee

Boss Performance · Season 2
Overall Parse Average
15.7
Best Parse
84.5
Total Boss Clears
15

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Deepest Guk: Ritualist of Hate 58.8 — 62.7 60.2 59,982 13m 50s 1
Deepest Guk: The Rescue 38.0 — 30.4 38.0 12,977 27m 50s 1
Kerafyrm the Sleeper 84.5 86.8 84.4 84.5 36,433 33s 3
Lord Inquisitor Seru 69.1 61.9 59.1 69.1 30,802 3m 26s 7
Plane of Time (Full Gauntlet) 27.4 — 24.8 27.4 9,979 19m 45s 1

Monster Missions

MissionFastest RunSpeed ParseBest DPSDPS ParseCompleted
The Drowned Choir 24m 31s 11.8 264 45.3 1
The Keeper's Last Beast 18m 22s 6.5 256 26.9 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-15 14:36 Lord Inquisitor Seru Solo Larcee(Pal/Mnk/Ber) 3m 57s 26,699
2026-10-13 02:56 Lord Inquisitor Seru Solo Larcee(Pal/Mnk/Ber) 4m 56s 21,070
2026-10-12 21:16 Monster Mission: The Keeper's Last Beast Solo Larcee(Pal/Mnk/Ber) 18m 22s 256
2026-10-12 20:25 Deepest Guk: The Rescue Solo Larcee(Pal/Mnk/Ber) 27m 50s 12,977
2026-10-12 19:33 Deepest Guk: Ritualist of Hate Solo Larcee(Pal/Mnk/Ber) 13m 50s 59,982
2026-10-12 15:10 Plane of Time (Full Gauntlet) Solo Larcee(Pal/Mnk/Ber) 19m 45s 9,979
2026-10-12 14:11 Kerafyrm the Sleeper Solo Larcee(Pal/Mnk/Ber) 33s 36,433
2026-10-12 13:35 Lord Inquisitor Seru Solo Larcee(Pal/Mnk/Ber) 4m 40s 22,509
2026-10-11 22:31 Lord Inquisitor Seru Solo Larcee(Pal/Mnk/Ber) 3m 26s 30,802
2026-10-08 16:30 Lord Inquisitor Seru Solo Larcee(Pal/Mnk/Ber) 8m 10s 12,934
2026-10-05 03:12 Kerafyrm the Sleeper Solo Larcee(Pal/Mnk/Ber) 1m 11s 16,966
2026-10-05 02:52 Lord Inquisitor Seru Solo Larcee(Pal/Mnk/Ber) 7m 23s 14,220
2026-10-02 16:53 Monster Mission: The Drowned Choir Solo Larcee(Pal/Mnk/Ber) 24m 31s 264
2026-10-02 16:08 Kerafyrm the Sleeper Solo Larcee(Pal/Mnk/Ber) 1m 03s 19,121
2026-10-02 15:53 Lord Inquisitor Seru Solo Larcee(Pal/Mnk/Ber) 6m 52s 15,278
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.