Disa

Boss Performance · Season 2
Overall Parse Average
10.7
Best Parse
88.1
Total Boss Clears
29

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Deepest Guk: Ritualist of Hate 46.2 — 22.8 47.8 39,049 21m 53s 1
Kerafyrm the Sleeper 80.5 95.2 80.5 80.5 32,470 37s 16
Lord Inquisitor Seru 24.0 18.6 17.8 24.0 10,670 8m 52s 3
Plane of Time (Full Gauntlet) 40.3 5.6 39.1 40.3 11,160 17m 37s 1

Monster Missions

MissionFastest RunSpeed ParseBest DPSDPS ParseCompleted
The Drowned Choir 19m 32s 19.7 258 37.0 2
The Keeper's Last Beast 8m 15s 50.0 301 57.8 2
The Last Warband 11m 52s 57.3 406 78.5 2
What Wears the Shape 5m 38s 43.8 651 88.1 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-20 15:50 Monster Mission: What Wears the Shape Solo Disa(Pal/Rng/Rog) 5m 38s 466
2026-10-20 15:42 Monster Mission: The Last Warband Solo Disa(Pal/Rng/Rog) 11m 52s 385
2026-10-20 15:24 Monster Mission: The Keeper's Last Beast Solo Disa(Pal/Rng/Rog) 8m 15s 301
2026-10-20 15:09 Monster Mission: The Drowned Choir Solo Disa(Pal/Rng/Rog) 19m 32s 258
2026-10-20 13:03 Kerafyrm the Sleeper Solo Disa(Pal/Rng/Rog) 39s 30,832
2026-10-19 19:38 Kerafyrm the Sleeper Solo Disa(Pal/Rng/Rog) 1m 43s 11,697
2026-10-18 23:41 Kerafyrm the Sleeper Solo Disa(Pal/Rng/Rog) 52s 23,143
2026-10-16 18:18 Kerafyrm the Sleeper Solo Disa(Pal/Rng/Rog) 37s 32,470
2026-10-15 14:37 Monster Mission: What Wears the Shape Solo Disa(Pal/Rng/Rog) 9m 51s 651
2026-10-15 03:16 Kerafyrm the Sleeper Solo Disa(Pal/Rng/Rog) 1m 04s 18,795
2026-10-15 02:59 Monster Mission: The Last Warband Solo Disa(Pal/Rng/Rog) 25m 42s 406
2026-10-14 21:07 Monster Mission: The Keeper's Last Beast Solo Disa(Pal/Rng/Rog) 21m 55s 219
2026-10-14 04:16 Kerafyrm the Sleeper Solo Disa(Pal/Rng/Rog) 50s 24,022
2026-10-13 14:15 Kerafyrm the Sleeper Solo Disa(Pal/Rng/Rog) 1m 32s 13,108
2026-10-13 13:05 Deepest Guk: Ritualist of Hate Solo Disa(Pal/Rng/Rog) 21m 53s 39,049
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.