Pallii

Boss Performance · Season 2
Overall Parse Average
16.2
Best Parse
100.0
Total Boss Clears
11

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 74.3 60.0 80.5 74.0 14,747 37s 4
Lord Inquisitor Seru 46.5 27.8 25.7 13.5 7,000 6m 03s 3
Miragul's Menagerie: Spider Den — — 37.5 100.0 0 9m 48s 1
Plane of Time (Full Gauntlet) 42.8 — 17.5 11.2 6,909 15m 43s 2
The Rujarkian Hills: War March of Imal Ojun 22.2 — 0.0 0.0 5,040 16m 40s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-19 00:43 Kerafyrm the Sleeper Trio Pallii(Pal/Rng/Mnk), Hairfoot(Dru/Brd/Shm), Dottii(Shm/Nec/Enc) 37s 27,974
2026-10-18 14:07 Plane of Time (Full Gauntlet) Trio Pallii(Pal/Rng/Mnk), Hairfoot(Dru/Brd/Shm), Dottii(Shm/Nec/Enc) 15m 43s 13,198
2026-10-18 12:48 Lord Inquisitor Seru Trio Pallii(Pal/Rng/Mnk), Hairfoot(Dru/Brd/Shm), Dottii(Shm/Nec/Enc) 6m 45s 9,037
2026-10-18 01:29 Miragul's Menagerie: Spider Den Trio Pallii(Pal/Rng/Mnk), Hairfoot(Dru/Brd/Shm), Dottii(Shm/Nec/Enc) 9m 48s 0
2026-10-18 01:11 The Rujarkian Hills: War March of Imal Ojun Trio Pallii(Pal/Rng/Mnk), Hairfoot(Dru/Brd/Shm), Dottii(Shm/Nec/Enc) 16m 40s 5,636
2026-10-18 00:51 Kerafyrm the Sleeper Trio Pallii(Pal/Rng/Mnk), Hairfoot(Dru/Brd/Shm), Dottii(Shm/Nec/Enc) 51s 30,749
2026-10-17 11:52 Lord Inquisitor Seru Trio Pallii(Pal/Rng/Mnk), Hairfoot(Dru/Brd/Shm), Dottii(Shm/Nec/Enc) 6m 03s 4,961
2026-10-17 03:24 Plane of Time (Full Gauntlet) Trio Pallii(Pal/Rng/Mnk), Hairfoot(Dru/Brd/Shm), Dottii(Shm/Nec/Enc) 19m 55s 10,029
2026-10-16 23:56 Kerafyrm the Sleeper Trio Pallii(Pal/Rng/Mnk), Hairfoot(Dru/Brd/Shm), Dottii(Shm/Nec/Enc) 1m 25s 20,107
2026-10-04 12:02 Lord Inquisitor Seru Trio Pallii(Pal/Mnk/Rog), Hairfoot(Dru/Brd/Shm), Dottii(Shm/Nec/Enc) 6m 09s 5,754
2026-10-03 15:12 Kerafyrm the Sleeper Trio Pallii(Pal/Rng/Rog), Hairfoot(Dru/Brd/Shm), Dottii(Shm/Nec/Enc) 1m 30s 20,204
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.