Timewalk

Boss Performance · Season 2
Overall Parse Average
13.7
Best Parse
97.7
Total Boss Clears
16

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 78.4 74.1 71.2 72.6 22,451 42s 7
Lord Inquisitor Seru 70.7 76.8 97.7 85.1 18,895 33s 6
Plane of Time (Full Gauntlet) 70.8 — 66.3 48.2 11,389 10m 04s 3

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-11 00:04 Lord Inquisitor Seru Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 40s 28,586
2026-10-10 23:46 Kerafyrm the Sleeper Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 42s 17,621
2026-10-09 01:45 Plane of Time (Full Gauntlet) Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 10m 04s 15,523
2026-10-09 00:48 Lord Inquisitor Seru Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 40s 21,037
2026-10-09 00:30 Kerafyrm the Sleeper Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 1m 19s 12,313
2026-10-08 03:22 Lord Inquisitor Seru Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 36s 44,443
2026-10-08 02:34 Kerafyrm the Sleeper Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 49s 26,042
2026-10-07 01:28 Lord Inquisitor Seru Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 33s 34,604
2026-10-07 00:58 Kerafyrm the Sleeper Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 1m 06s 22,366
2026-10-06 01:39 Plane of Time (Full Gauntlet) Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 15m 03s 11,000
2026-10-06 00:54 Lord Inquisitor Seru Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 1m 08s 14,783
2026-10-06 00:36 Kerafyrm the Sleeper Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 50s 18,803
2026-10-04 20:29 Lord Inquisitor Seru Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 1m 41s 16,555
2026-10-04 15:55 Plane of Time (Full Gauntlet) Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 12m 09s 15,431
2026-10-04 14:58 Kerafyrm the Sleeper Duo Timewalk(Dru/Nec/Enc), Warskbst(War/SK/Bst) 1m 04s 22,254
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.