Jumanji

Boss Performance · Season 2
Overall Parse Average
7.7
Best Parse
69.8
Total Boss Clears
23

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 18.0 90.9 23.8 18.0 6,128 1m 24s 9
Lord Inquisitor Seru 26.1 90.0 45.8 42.1 2,865 3m 58s 13
Plane of Time (Full Gauntlet) 17.5 50.0 69.8 69.8 3,599 7m 41s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-17 03:39 Lord Inquisitor Seru Duo Jumanji(Brd/Mag/Bst), Ronin(War/Mnk/Bst) 7m 22s 8,905
2026-10-15 01:48 Lord Inquisitor Seru Duo Raambo(War/Mnk/Bst), Jumanji(Brd/Mag/Bst) 4m 01s 12,943
2026-10-14 10:14 Kerafyrm the Sleeper Solo Jumanji(Brd/Mag/Bst) 2m 52s 5,429
2026-10-14 05:23 Plane of Time (Full Gauntlet) Trio Kinetic(War/Pal/Mnk), Raambo(War/Mnk/Bst), Jumanji(Brd/Mag/Bst) 7m 41s 29,144
2026-10-14 01:26 Lord Inquisitor Seru Duo Raambo(War/Mnk/Bst), Jumanji(Brd/Mag/Bst) 3m 58s 10,425
2026-10-13 04:05 Lord Inquisitor Seru Duo Raambo(War/Mnk/Bst), Jumanji(Brd/Mag/Bst) 3m 58s 14,356
2026-10-12 06:37 Lord Inquisitor Seru Duo Raambo(War/Mnk/Bst), Jumanji(Brd/Mag/Bst) 4m 53s 10,650
2026-10-11 02:34 Kerafyrm the Sleeper Solo Jumanji(Brd/Mag/Bst) 2m 44s 5,549
2026-10-11 02:19 Lord Inquisitor Seru Duo Kinetic(War/Pal/Mnk), Jumanji(Brd/Mag/Bst) 4m 23s 12,629
2026-10-10 02:31 Lord Inquisitor Seru Duo Sammurai(War/Mnk/Bst), Jumanji(Brd/Mag/Bst) 4m 51s 12,478
2026-10-10 02:01 Kerafyrm the Sleeper Solo Jumanji(Brd/Mag/Bst) 3m 06s 5,089
2026-10-09 03:02 Kerafyrm the Sleeper Duo Sammurai(War/Mnk/Bst), Jumanji(Brd/Mag/Bst) 1m 24s 13,865
2026-10-09 01:00 Lord Inquisitor Seru Duo Sammurai(War/Mnk/Bst), Jumanji(Brd/Mag/Bst) 4m 24s 14,749
2026-10-08 02:45 Kerafyrm the Sleeper Solo Jumanji(Brd/Mag/Bst) 2m 23s 6,128
2026-10-08 02:22 Lord Inquisitor Seru Duo Raambo(War/Mnk/Bst), Jumanji(Brd/Mag/Bst) 4m 13s 15,238
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.