Aurelius

Boss Performance · Season 2
Overall Parse Average
4.4
Best Parse
43.5
Total Boss Clears
17

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 30.4 100.0 43.5 28.7 4,941 1m 34s 14
Lord Inquisitor Seru 18.6 — 9.8 3.0 3,229 9m 24s 1
Plane of Time (Full Gauntlet) 17.5 — 4.9 2.9 3,819 25m 07s 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-26 02:31 Lord Inquisitor Seru Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 9m 24s 3,697
2026-10-26 02:02 Kerafyrm the Sleeper Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 1m 45s 8,829
2026-10-25 00:44 Kerafyrm the Sleeper Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 1m 43s 7,945
2026-10-23 01:05 Kerafyrm the Sleeper Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 1m 43s 7,138
2026-10-22 01:10 Kerafyrm the Sleeper Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 2m 16s 4,216
2026-10-21 01:08 Kerafyrm the Sleeper Trio Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag), Ohnoes(Nec/Mag/Bst) 1m 34s 9,165
2026-10-20 00:56 Kerafyrm the Sleeper Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 2m 30s 3,859
2026-10-19 01:06 Kerafyrm the Sleeper Trio Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag), Gremble(War/Clr/Mnk) 3m 11s 4,679
2026-10-18 00:55 Kerafyrm the Sleeper Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 2m 07s 6,206
2026-10-17 00:11 Kerafyrm the Sleeper Solo Aurelius(War/Shm/Mag) 2m 47s 4,343
2026-10-16 01:05 Kerafyrm the Sleeper Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 2m 12s 5,708
2026-10-15 01:56 Plane of Time (Full Gauntlet) Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 25m 07s 5,935
2026-10-15 01:03 Kerafyrm the Sleeper Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 1m 59s 6,524
2026-10-14 01:27 Kerafyrm the Sleeper Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 2m 07s 5,184
2026-10-13 02:58 Plane of Time (Full Gauntlet) Duo Epulo(SK/Mnk/Mag), Aurelius(War/Shm/Mag) 27m 07s 5,639
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.