Boofintwo

Boss Performance · Season 2
Overall Parse Average
—
Best Parse
—
Total Boss Clears
15

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper — — — — 0 30s 5
Lord Inquisitor Seru — — — — 0 3m 36s 6
Plane of Time (Full Gauntlet) — — — — 0 7m 55s 3
Zebuxoruk — — — — 0 7m 56s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-24 23:35 Plane of Time (Full Gauntlet) Duo Telluric(Pal/Mnk/Ber), Boofintwo(Mnk/Shm/Bst) 7m 55s 24,894
2026-10-24 22:55 Lord Inquisitor Seru Duo Telluric(Pal/Mnk/Ber), Boofintwo(Mnk/Shm/Bst) 3m 36s 29,121
2026-10-24 22:30 Kerafyrm the Sleeper Duo Telluric(Pal/Mnk/Ber), Boofintwo(Mnk/Shm/Bst) 41s 29,337
2026-10-23 00:34 Zebuxoruk Duo Dyni(War/Pal/Mnk), Boofintwo(Mnk/Shm/Bst) 7m 56s 12,146
2026-10-23 00:24 Plane of Time (Full Gauntlet) Duo Dyni(War/Pal/Mnk), Boofintwo(Mnk/Shm/Bst) 10m 50s 18,202
2026-10-22 23:48 Lord Inquisitor Seru Duo Dyni(War/Pal/Mnk), Boofintwo(Mnk/Shm/Bst) 4m 45s 22,446
2026-10-22 23:40 Kerafyrm the Sleeper Duo Dyni(War/Pal/Mnk), Boofintwo(Mnk/Shm/Bst) 30s 40,058
2026-10-22 04:54 Plane of Time (Full Gauntlet) Duo Telluric(Pal/Mnk/Ber), Boofintwo(Mnk/Shm/Bst) 11m 25s 17,258
2026-10-22 04:11 Lord Inquisitor Seru Duo Telluric(Pal/Mnk/Ber), Boofintwo(Mnk/Shm/Bst) 5m 34s 19,175
2026-10-22 04:01 Kerafyrm the Sleeper Duo Telluric(Pal/Mnk/Ber), Boofintwo(Mnk/Shm/Bst) 1m 14s 16,286
2026-10-21 04:27 Lord Inquisitor Seru Duo Nisara(SK/Rog/Shm), Boofintwo(Mnk/Shm/Bst) 5m 03s 11,710
2026-10-21 03:27 Kerafyrm the Sleeper Duo Nisara(SK/Rog/Shm), Boofintwo(Mnk/Shm/Bst) 1m 21s 13,990
2026-10-19 22:09 Lord Inquisitor Seru Duo Dyni(War/Pal/Mnk), Boofintwo(Pal/Mnk/Shm) 6m 12s 17,057
2026-10-19 21:55 Kerafyrm the Sleeper Duo Dyni(War/Pal/Mnk), Boofintwo(Pal/Mnk/Shm) 49s 24,570
2026-10-18 23:04 Lord Inquisitor Seru Duo Dyni(War/Pal/Mnk), Boofintwo(Pal/Mnk/Shm) 6m 25s 16,526
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.