Merlin

Boss Performance · Season 2
Overall Parse Average
11.0
Best Parse
82.2
Total Boss Clears
28

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 20.2 93.1 25.4 20.2 6,622 2m 17s 9
Lord Inquisitor Seru 15.9 74.1 45.7 41.3 2,436 3m 54s 14
Plane of Time (Full Gauntlet) 15.7 40.0 80.5 82.2 3,430 6m 45s 4
Zebuxoruk 0.4 — 33.3 45.2 57 4m 51s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-17 03:12 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Raambo(War/Mnk/Bst) 4m 15s 4,990
2026-10-15 01:29 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 4m 18s 6,615
2026-10-14 04:11 Plane of Time (Full Gauntlet) Trio Warmonger(War/Pal/Mnk), Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 7m 38s 29,278
2026-10-14 01:11 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 3m 54s 12,100
2026-10-13 03:18 Kerafyrm the Sleeper Solo Merlin(Brd/Mag/Bst) 3m 13s 4,596
2026-10-13 02:39 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 4m 10s 12,494
2026-10-12 06:17 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 5m 02s 9,478
2026-10-11 01:06 Lord Inquisitor Seru Duo Warmonger(War/Pal/Mnk), Merlin(Brd/Mag/Bst) 4m 55s 11,415
2026-10-11 00:00 Kerafyrm the Sleeper Solo Merlin(Brd/Mag/Bst) 2m 17s 6,622
2026-10-10 04:29 Plane of Time (Full Gauntlet) Trio Warmonger(War/Pal/Mnk), Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 6m 55s 33,116
2026-10-10 02:51 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Raambo(War/Mnk/Bst) 4m 15s 16,120
2026-10-10 01:38 Kerafyrm the Sleeper Solo Merlin(Brd/Mag/Bst) 3m 17s 4,522
2026-10-09 03:32 Kerafyrm the Sleeper Solo Merlin(Brd/Mag/Bst) 3m 17s 4,609
2026-10-09 00:44 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Raambo(War/Mnk/Bst) 4m 20s 15,759
2026-10-08 09:50 Zebuxoruk Trio Warmonger(War/Pal/Mnk), Merlin(Brd/Mag/Bst), Kinetic(War/Pal/Mnk) 4m 51s 22,727
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.