Merlin

Boss Performance · Season 2
Overall Parse Average
10.8
Best Parse
83.2
Total Boss Clears
34

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 19.6 92.4 25.0 19.6 6,622 2m 17s 9
Lord Inquisitor Seru 15.5 72.8 48.4 41.1 2,436 3m 54s 18
Plane of Time (Full Gauntlet) 16.6 58.8 83.2 82.6 3,430 6m 21s 6
Zebuxoruk 0.8 — 30.2 38.0 57 4m 51s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-23 04:10 Plane of Time (Full Gauntlet) Trio Warmonger(War/Pal/Mnk), Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 6m 21s 35,935
2026-10-23 03:09 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 4m 27s 6,812
2026-10-22 08:20 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 4m 28s 9,464
2026-10-21 01:54 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Raambo(War/Mnk/Bst) 4m 33s 4,381
2026-10-20 11:41 Plane of Time (Full Gauntlet) Trio Warmonger(War/Pal/Mnk), Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 6m 48s 33,204
2026-10-20 05:16 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Raambo(War/Mnk/Bst) 6m 30s 10,162
2026-10-17 03:12 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Raambo(War/Mnk/Bst) 4m 15s 4,990
2026-10-15 01:29 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 4m 18s 6,615
2026-10-14 04:11 Plane of Time (Full Gauntlet) Trio Warmonger(War/Pal/Mnk), Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 7m 38s 29,278
2026-10-14 01:11 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 3m 54s 12,100
2026-10-13 03:18 Kerafyrm the Sleeper Solo Merlin(Brd/Mag/Bst) 3m 13s 4,596
2026-10-13 02:39 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 4m 10s 12,494
2026-10-12 06:17 Lord Inquisitor Seru Duo Merlin(Brd/Mag/Bst), Sammurai(War/Mnk/Bst) 5m 02s 9,478
2026-10-11 01:06 Lord Inquisitor Seru Duo Warmonger(War/Pal/Mnk), Merlin(Brd/Mag/Bst) 4m 55s 11,415
2026-10-11 00:00 Kerafyrm the Sleeper Solo Merlin(Brd/Mag/Bst) 2m 17s 6,622
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.